In fact, I'm not sure who did the OS 9 and OS X ports. Of course, I don't think any of this stuff supports OS X natively. I am unsure if this is the full source code for the entire game- I don't think it contains everything you need to rebuild UT99 (the artwork and audio assets are definitely missing, but you can get those from the retail game).Īnd a dozen others that have all been abandoned (that one being the most recent). There is a public source release for Unreal Tournament v432. I may suck at coding, by I *should* be able to recode it for Intel OS X, possibly with music intact - I've emailed to no avail, but hey, I've got time on my hands, so yeah, great game, part of my childhood, I'm willing to give it a shot. Look at Quake, the graphic capability of a modern Quake engine more or less matches Doom 3. How much does Epic Games make off the original UT now? Just release the damn source code for the engine. ![]() I'd wager that somebody could made a decent pile of cash by fixing it up and releasing it on the App Store], hell, even I'd have a go at it, if only I had the source code out there for me. It'd be cool if somebody release the OS X source code to the OS X UT v3 preview so it can be at least recompiled for Intel versions of OS X. Would it be so hard for the OS X code for the port to be released? iD Software are already releasing the source course to iD Tech 4m the stuff behind Doom 3 and such. and that version was released around 2005. ![]() The "UT OS X Preview v3", PowerPC build, works OK for the most part, under 10.4-10.5, and under Rosetta on 10.6īut nothing ever happened after that. ![]() Worked well under the Classic Environment up to 10.4 Tiger. Unreal Tournament came out nearly 15 years ago.
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